Arcanite Fortress
Arcanite Fortress ¥3,100
This card's {d} is equal to the number of equipment you control with Arcanite in their name. Spellvoid X, where X is the number of equipment you control with Arcanite in their name. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
Astral Etchings (Red)
Astral Etchings (Red) from ¥100
Put three +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Evo Recall
Evo Recall from ¥400
If you have a base head equipped, transform it into this, then equip this. When this is equipped, put up to 1 Mechanologist action card from your banished zone on top of your deck. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Dust from Stillwater Shrine
Dust from Stillwater Shrine from ¥600
Material - While this is under a permanent other than Miragai, that permanent has phantasm.
Attune with Cosmic Vibrations
Attune with Cosmic Vibrations from ¥100
When this attacks a hero or defends a hero's attack, reveal the top card of their deck. If the revealed card is blue, this gets +3{p} and +3{d}.
Bloodied Oval
Bloodied Oval from ¥100
Bloodied Oval's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Wartune Herald (Yellow) - Extended Art
Wartune Herald (Yellow) - Extended Art ¥400
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Wartune Herald (Red) - Extended Art
Wartune Herald (Red) - Extended Art ¥400
When this hits, put it into your hero's soul. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Singularity // Teklovossen, the Mechropotent Singularity // Teklovossen, the Mechropotent
Singularity // Teklovossen, the Mechropotent ¥5,200
Legendary Teklovossen Specialization (You may only have 1 Singularity in your deck, and only if your hero is Teklovossen.) Transform your hero, your weapon, and 4 Evos you have equipped into Teklovossen, the Mechropotent. It enters the arena with {g} equal to the hero it transformed from. Action -- {r}{r}{r}, banish 2 cards from your soul: Attack Whenever this attacks a hero, they discard a card. Your Mechanologist attack action cards get go again. This counts as having 4 Evos equipped. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
System Failure
System Failure from ¥200
Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.
Slay
Slay from ¥100
Destroy target angel ally.
MetEx (Red)
MetEx (Red) ¥100
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
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