All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Sacred Art: Immortal Lunar Shrine (Promo)
¥1,400
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create 2 Spectral Shield tokens.Put a +1POWER counter on each aura with ward you control.Transcend

Sacred Art: Undercurrent Desires (Promo)
¥1,600
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create a Fang Strike and Slither in your hand.Banish up to 2 cards in an opposing hero's graveyard.Transcend

Reduce to Runechant (Red) (Promo)
from ¥1,100
Reduce to Runechant costs [1 Resource] less to play for each Runechant you control.
Create a Runechant token. (It's an aura with "When you play an attack action card or attack with a weapon, destroy Runechant and deal 1 arcane damage to target opposing hero.")
Sold out

Ironsong Response (Red) (Promo)
from ¥900
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +3 [Power].
Sold out

Gas Up (Blue) (Promo)
¥300
The next attack you boost this turn gets +2{p}.
You may put a Hyper Driver from your banished zone into the arena.
Go again

Gas Up (Red) (Promo)
¥400
The next attack you boost this turn gets +4{p}.
You may put a Hyper Driver from your banished zone into the arena.
Go again

Vantom Banshee (Blue) (Promo)
¥200
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Yellow) (Promo)
¥200
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Pendulum Trap (Promo)
¥400
When this defends and the attacking hero has played or activated a reaction this chain link, put the top 2 cards of their deck into their graveyard.

Hemorrhage Bore (Red) (Promo)
¥300
(Arrows can only be played from arsenal and only if you control a bow.)
If Hemorrhage Bore has an aim counter, it has "When this hits a hero, destroy a card in their arsenal."

Rise Up (Promo)
¥200
Dromai or Fai Specialization (You may only have Rise Up in your deck if your hero is Dromai or Fai.)
Rupture - If Rise Up is played as chain link 4 or higher, it has dominate and +X{p}, where X is twice the number of Phoenix Flames you control. (The defending hero can't defend with or play more than 1 defending card or defense reaction from their hand this chain link.)

Emeritus Scolding (Red) (Promo)
¥500
Deal 4 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 6 arcane damage to them.

Inertia (Promo)
¥2,700
At the beginning of your end phase, destroy Inertia, then put all cards from your hand and arsenal on the bottom of your deck.

Herald of Protection (Blue) (Promo)
¥4,800
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm

Cintari Sellsword (Promo)
from ¥2,100
Once per Turn Action -- {r}: Attack. Go again
Cintari Sellsword can only attack if you've attacked with a weapon this turn.

Teklo Base Legs (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Searing Emberblade (Promo)
¥1,200
Once per Turn Action - {r}{r}: Attack
If you control 2 or more Draconic chain links, Searing Emberblade has go again.

Dawnblade (Promo)
¥4,400
Once per Turn Action - [1 Resource]: Attack
If Dawnblade hits, and it's the second time it has hit this turn, put a +1 [Power] counter on Dawnblade.
At the beginning of your end phase, if Dawnblade did not hit this turn, remove all +1 [Power] counters from Dawnblade.

Harmonized Kodachi (Promo)
¥5,100
Once per Turn Action - [1 Resource]: Attack
If you have a card in your pitch zone with cost 0, Harmonized Kodachi has go again.