Flic Flak (Red) (Promo)
Flic Flak (Red) (Promo) $51.95
If the next card you defend with this turn is a card with Combo, it gets +2
Run Through (Promo)
Run Through (Promo) $4.95
Target sword attack gains go again. Your next sword attack this turn gains +2{p}.
Ironsong Response (Red) (Promo)
Ironsong Response (Red) (Promo) from $5.95
Reprise - If the defending hero has defended with a card from their hand this chain link, target weapon attack gains +3 [Power].
Wrecker Romp (Yellow) (Promo)
Wrecker Romp (Yellow) (Promo) $4.95
As an additional cost to play Wrecker Romp, discard a random card.
Wrecker Romp (Red) (Promo)
Wrecker Romp (Red) (Promo) $3.95
As an additional cost to play Wrecker Romp, discard a random card.
The Librarian (Promo)
The Librarian (Promo) $7.95
Mentor (You may only have The Librarian in your deck if your hero is young.) At the start of your turn, if The Librarian is face down in your arsenal, you may turn him face up. Once per Turn Effect - Whenever you create a Spectral Shield token, draw a card and put a lesson counter on The Librarian. Then if there are 3 or more lesson counters on The Librarian, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
Jack-o'-lantern (Blue) (Promo)
Jack-o'-lantern (Blue) (Promo) $2.25
Banish the top card of your deck. If it's blue, create a Runechant token. Go again
Jack-o'-lantern (Yellow) (Promo)
Jack-o'-lantern (Yellow) (Promo) $1.75
Banish the top card of your deck. If it's yellow, create a Runechant token. Go again
Jack-o'-lantern (Red) (Promo)
Jack-o'-lantern (Red) (Promo) $8.95
Banish the top card of your deck. If it's red, create a Runechant token. Go again
Banneret of Vigor (Promo)
Banneret of Vigor (Promo) $1.75
Solflare - When this is charged to your hero's soul, the next time you hit this turn, gain {r}.
Herald of Tenacity (Blue) (Promo)
Herald of Tenacity (Blue) (Promo) $2.95
When this hits, put it into your hero's soul. Dominate. Phantasm
Vantom Banshee (Red) (Promo)
Vantom Banshee (Red) (Promo) $1.75
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.) Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Pendulum Trap (Promo)
Pendulum Trap (Promo) $2.25
When this defends and the attacking hero has played or activated a reaction this chain link, put the top 2 cards of their deck into their graveyard.
Boulder Trap (Promo)
Boulder Trap (Promo) $1.95
When this defends an attack with {p} greater than its base, put a -1{d} counter on an equipment the attacking hero controls.
Lace with Frailty (Red) (Promo)
Lace with Frailty (Red) (Promo) $4.95
Your next arrow attack this turn gains +3{p} and "When this hits a hero, create an Inertia token under their control." Go again
Predatory Streak (Red) (Promo)
Predatory Streak (Red) (Promo) $2.95
Create 3 Crouching Tigers in your banished zone. You may play them this turn. Go again
Blessing of Aether (Red) (Promo)
Blessing of Aether (Red) (Promo) $2.95
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 3.
Release the Tension (Red) (Promo)
Release the Tension (Red) (Promo) $4.95
Your next arrow attack this turn gains +3{p} and "Defense reactions can't be played from arsenal this chain link." Go again
Invigorate (Blue) (Promo)
Invigorate (Blue) (Promo) $2.25
The next attack you fuse this turn gains +2 [Power]. Go again
Invigorate (Red) (Promo)
Invigorate (Red) (Promo) $3.95
The next attack you fuse this turn gains +4 [Power]. Go again
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