All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

War Cry of Bellona
from $2.95
Target Raydn gets +2{p} this turn.
Instant -- Discard this, banish X cards from your soul: The next time target weapon deals X or less damage to you this turn, deal that much damage to its controller and that damage can't be prevented.

Null Time Zone
from $12.95
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.
When this enters the arena, name a card. The named card can't be pitched or played from hand while this is in the arena.

Pouncing Paws
$1.25
Instant -- Destroy this: Create a Crouching Tiger in your banished zone. You may play it this turn.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Arcane Polarity (Red)
from $0.15
Gain 1{g}
If you've been dealt arcane damage this turn, instead gain 4{g}.

Zen, Tamer of Purpose
$0.25
Once per Turn Instant -- {c}{c}{c}: Create a Crouching Tiger in your hand. Search your deck for a card with combo, banish it, then shuffle. You may play it this turn.

Sacred Art: Jade Tiger Domain // Inner Chi
$1.95
Legendary (You may only have 1 Sacred Art: Jade Tiger Domain in a constructed deck.)
If you've played another blue card this turn, choose 3. Otherwise, choose 1;
Create 2 Crouching Tigers in your hand.
Your Crouching Tigers get +1{p} this turn.
Transcend
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Evo Recall
from $1.75
If you have a base head equipped, transform it into this, then equip this.
When this is equipped, put up to 1 Mechanologist action card from your banished zone on top of your deck.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)

Slap-Happy
from $0.20
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Vigor token.

Wartune Herald (Yellow) - Extended Art
$1.75
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)

Herald of Protection (Yellow) - Extended Art
$1.25
When this hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)

System Failure
from $0.75
Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.

Evo Mach Breaker
$0.95
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your legs zone.)
Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.

Cogwerx Base Legs
from $0.15
When this is equipped, put a steam counter on it.
Once per turn Instant -- {r}, remove a steam counter from this: Gain 1 action point. Activate this ability only if you've boosted this turn.