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Carrion Husk
Carrion Husk from $82.95
Widow Back Abdomen
Widow Back Abdomen from $0.95
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Face Purgatory
Face Purgatory $39.95
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
Sacred Art: Undercurrent Desires // Inner Chi
Sacred Art: Undercurrent Desires // Inner Chi $2.25
Legendary (You may only have 1 Sacred Art: Undercurrent Desires in a constructed deck.) If you've played another blue card this turn, choose 3. Otherwise, choose 1; Create a Fang Strike and Slither in your hand. Banish up to 2 cards in an opposing hero's graveyard. Transcend
Rowdy Locals
Rowdy Locals from $6.95
If this is defended by an action card, this gets +2{p}. When this hits a hero, discard a card. If you do, they discard a card.
Nuu, Alluring Desire
Nuu, Alluring Desire $0.25
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
Coercive Tendency
Coercive Tendency from $14.95
Arakni Specialization (You may only have this in your deck if your hero is Arakni.) Look at the top 3 cards of the defending hero's deck. Put them back in any order, then banish the top card of their deck. If you complete a contract this way, your Assassin attacks get go again this combat chain.
Deathly Wail (Blue)
Deathly Wail (Blue) from $0.20
Rune Gate (If you control Runechants equal to or greater than Deathly Wail's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, create Runechant tokens equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Deathly Delight (Red)
Deathly Delight (Red) from $0.20
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.) When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Envelop in Darkness (Red)
Envelop in Darkness (Red) from $0.20
Create a Runechant token. The next attack action card you rune gate this turn gets +3{p}. Go again
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