Oath of the Arknight (Red)
Oath of the Arknight (Red) $0.10
Your next Runeblade attack this turn gets +3{p}. Create a Runechant token. Go again
Hood of Second Thoughts
Hood of Second Thoughts from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Hold Focus
Hold Focus from $0.10
Action -- Destroy this: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Hit the High Notes (Blue)
Hit the High Notes (Blue) from $0.10
If you've played or created an aura this turn, this gets +2{p}.
Helm of Lignum Vitae
Helm of Lignum Vitae from $0.10
If there are 4 or more Earth cards in your banished zone, this gets +1{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Heaven's Claws (Red)
Heaven's Claws (Red) $0.10
Harvest Season (Blue)
Harvest Season (Blue) from $0.10
Go again At the beginning of your action phase, destroy this, then gain 1{g}.
Fyendal's Fighting Spirit (Blue)
Fyendal's Fighting Spirit (Blue) $0.10
When this attacks or defends, if you have less {g} than an opposing hero, gain 1{g}.
Exploding Aether (Yellow)
Exploding Aether (Yellow) from $0.10
Amp 2 (The next time you would deal arcane damage this turn, instead deal that much plus 2.) Go again
Deadwood Dirge (Blue)
Deadwood Dirge (Blue) from $0.10
Destroy an aura you control. If you do, create a Runechant token. Go again
Brush Off (Red)
Brush Off (Red) $0.10
The next time you would be dealt 3 or less damage this turn, prevent it.
Bruised Leather
Bruised Leather from $0.10
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.
Blossoming Decay (Yellow)
Blossoming Decay (Yellow) from $0.10
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Blossoming Decay (Red)
Blossoming Decay (Red) from $0.15
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, gain 1{g}.
Arcane Polarity (Yellow)
Arcane Polarity (Yellow) from $0.10
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 3{g}.
Arcane Cussing (Blue)
Arcane Cussing (Blue) from $0.10
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.
Aether Quickening (Blue)
Aether Quickening (Blue) $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Vantage Point (Yellow)
Vantage Point (Yellow) from $0.15
If you've played or created an aura this turn, this gets overpower. (This can’t be defended by more than 1 action card.)
Tongue Tied
Tongue Tied from $0.20
When this hits a hero, turn a card in their arsenal face-up, then banish an instant card from their arsenal.
Splintering Deadwood (Blue)
Splintering Deadwood (Blue) from $0.15
When this attacks or hits, you may destroy an aura you control. If you do, create a Runechant token.
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