All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Dromai, Ash Artist (Promo)
from $32.95
Whenever you pitch a red card, create an Ash token.
If you've played a red card this turn, dragons you control have go again while attacking.

Iyslander (Promo)
$2.75
Essence of Ice (You may have Ice cards in your deck.)
If it's not your turn, you may play a 'non-attack' action cards with blue color strips from your arsenal as though they were an instant.
Whenever you play an Ice card during an opponents turn, create a Frostbite token under their control.

Briar (Promo)
$15.95
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token.
Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.

Briar, Warden of Thorns (Promo)
from $1.95
Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Whenever an attack action card you control deals damage to an opposing hero, create an Embodiment of Earth token.
Whenever you play your second non-attack action card each turn, create an Embodiment of Lightning token.

Lexi, Livewire (Promo)
from $1.95
Essence of Ice and Lightning (You may have Ice and Lightning cards in your deck.)
Once per Turn Action - Turn a face down card in your arsenal face up: If it a Lightning card, your next attack this turn gains go again. If it an Ice card, create a Frostbite token under target hero control. Go again

Katsu, the Wanderer (Promo)
from $32.95
Once per Turn Effect - When an attack action card you control hits, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Soul Shackle (Promo)
$104.95
At the beginning of your action phase, banish the top card of your deck.

Blasmophet, the Soul Harvester (Promo)
from $13.95
(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Blasmophet.)
Once per Turn Action - 0: Attack
Whenever Blasmophet attacks, you may banish a Shadow card from your hand. If you do, you may banish a card from the defending hero's soul.

Star Fall
$0.55
Once per Turn Action -- {r}: Attack
If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.

Seeds of Strength (Blue)
$0.45
Create a Might token.
Earth Bond - If an Earth card was pitched to play this, instead create 2 Might tokens.

Trip the Light Fantastic (Red)
from $0.10
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.

Trailblazing Aether (Red)
from $0.10
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, it gets go again.

Strong Yield (Red)
from $0.10
Go again
At the beginning of your action phase, destroy this, then your next attack this turn gets +3{p}.

Strength of Four Seasons (Yellow)
from $0.15
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.

Strength of Four Seasons (Red)
from $0.10
If there are 4 or more Earth cards in your banished zone, this gets +4{p}.

Runerager Swarm (Yellow)
from $0.10
If you've played or created an aura this turn, this gets go again.

Perennial Aetherbloom (Red)
from $0.10
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, put it on the bottom of its owner's deck.

Perennial Aetherbloom (Blue)
from $0.10
Deal 1 arcane damage to target hero.
Surge - If this deals more than 1 damage, put it on the bottom of its owner's deck.