Destroy an aura permanent with cost X or less and/or up to X aura tokens, where X is the total arcane damage you've dealt to opposing heroes this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Deal 1 arcane damage to any target.
Deal 3 arcane damage to target hero.
Surge - If this deals more than 3 damage, you may return an aura with Sigil in its name from your graveyard to your hand.
When this is destroyed, you may play your next aura this turn as though it were an instant.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Instant -- {r}, destroy this: The next aura you play this turn costs {r}{r} less to play.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Deal 2 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
If there are 8 or more Earth cards in your banished zone, Verdance gets "Whenever you gain {g} during your turn, you may deal 1 arcane damage to any opposing target."
Essence of Earth (You may have Earth cards in your deck.)
Deal 2 arcane damage to target hero.
Surge - If this deals more than 2 damage, you may return an aura with Sigil in its name from your graveyard to your hand.