Beaming Blade (Promo)
Beaming Blade (Promo) $2.75
Once per Turn Action -- {r}{r}: Attack If a yellow card has been put into your hero's soul this turn, this gets +5{p}.
Driftwood Quiver (Promo)
Driftwood Quiver (Promo) $2.95
Riptide Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Riptide.) Instant -- Destroy Driftwood Quiver: Put a card from your arsenal on the bottom of your deck.
Crow's Nest (Promo)
Crow's Nest (Promo) $4.75
Azalea Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Azalea.) Whenever an arrow is put face up into your arsenal from your deck, you may pay {r}. If you do, put an aim counter on it.
Spider's Bite (Promo)
Spider's Bite (Promo) $8.95
Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an equipment, it has +1{p}.) When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1{d} while defending.
Storm of Sandikai (Promo)
Storm of Sandikai (Promo) $5.95
Dragon allies you control have "Once per Turn Action - 0: Attack".
Passing Mirage (Promo)
Passing Mirage (Promo) $12.95
The first Illusionist attack action card you play each turn loses and can't gain phantasm. Spectra 
Shiver (Promo)
Shiver (Promo) $2.95
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1; - It gains +1 [Power] until end of turn. - It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
Amulet of Ice (Promo)
Amulet of Ice (Promo) $7.95
Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay [2 Resource]. Activate this ability only if you have Ice fused this turn.
Hatchet of Mind (Promo)
Hatchet of Mind (Promo) $19.95
Once per Turn Action - [1 Resource]: Attack Whenever you attack with Hatchet of Mind, if Hatchet of Body was the last attack this turn, Hatchet of Mind gains +1 [Power] until end of turn.
Hatchet of Body (Promo)
Hatchet of Body (Promo) $23.95
Once per Turn Action - [1 Resource]: Attack Whenever you attack with Hatchet of Body, if Hatchet of Mind was the last attack this turn, Hatchet of Body gains +1 [Power] until end of turn.
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Teklo Plasma Pistol (Promo)
Teklo Plasma Pistol (Promo) $13.95
Action - Remove a steam counter from Teklo Plasma Pistol: Attack Action - [1 Resource]: If there are no steam counters on Teklo Plasma Pistol, put a steam counter on it. Go again
Anothos (Promo)
Anothos (Promo) $28.95
Once per Turn Action - [3 Resource]: Attack If you have 2 or more cards in your pitch zone with cost [3 Resource] or greater, Anathos gains +2 [Power].
Riptide (Promo)
Riptide (Promo) from $1.75
Whenever you play a card from hand, you may put a card from hand face down into your arsenal. Whenever a trap you control triggers, deal 1 damage to the attacking hero.
Uzuri (Promo)
Uzuri (Promo) from $1.25
Once per Turn Attack Reaction -- Banish a card from your hand face down: Turn the card banished this way face up. If it's an attack action card with cost 2 or less, put target attacking card with stealth from the active chain link on the bottom of its owner's deck, then put the banished card onto the active chain link as the attacking card.
Arakni, Huntsman (Promo)
Arakni, Huntsman (Promo) $19.95
Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.
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Dash (Promo)
Dash (Promo) $9.95
You may start the game with a Mechanologist item with cost 2 or less in the arena.
Dromai (Promo)
Dromai (Promo) $8.95
Whenever you pitch a red card, create an Ash token. If you've played a red card this turn, dragons you control have go again while attacking.
Iyslander, Stormbind (Promo)
Iyslander, Stormbind (Promo) from $64.95
Essence of Ice (You may have Ice cards in your deck.) If it's not your turn, you may play blue 'non-attack' action cards from your arsenal as though they were an instant. Whenever you play an Ice card during an opponent's turn, create a Frostbite token under their control.
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