Part the Mistveil Singles

Waning Vengeance (Red)
from $0.15
When this leaves the arena, if you've pitched a blue card this turn, create a Spectral Shield token.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Blanch (Red)
from $0.20
When this hits a hero, cards they own lose all colors until the end of their next turn.

Venomous Bite (Red)
from $0.15
Target Assassin or Mystic attack action card gets +3{p}.
If you've pitched a blue card this turn, create a Fang Strike in your hand.

Preserve Tradition // Inner Chi
$0.20
Legendary (You may only have 1 Preserve Tradition in a constructed deck.)
Put target action card from your graveyard on the bottom of your deck.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

Pick to Pieces (Red)
from $0.15
Stealth
If you've played or activated an attack reaction this chain link, this gets +1{p} and "Damage that would be dealt by this can't be prevented."

Battlefront Bastion (Red)
from $0.15
When this defends alone, prevent the next 1 damage that would be dealt to you this turn.


Vengeful Apparition (Blue)
from $0.15
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 0 this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)

Hiss (Red)
from $0.15
Target Assassin or Mystic attack action card gets +3{p}.
If you've pitched a blue card this turn, create a Slither in your hand.

Biting Breeze (Blue)
from $0.15
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again

Double Trouble (Red)
from $0.20
Stealth
If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."

Aspect of Tiger: Mind
from $0.20
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.

Territorial Domain
from $0.25
While this is defending, if you've created a Crouching Tiger this turn, this gets +3{d}.
Sold out

Pass Over // Inner Chi (Marvel)
$47.95
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Sold out

Twelve Petal Kasaya (Cold Foil)
$37.95
Whenever you transcend, you may gain {r}.
Instant -- {c}{c}{c}, destroy this: Create a Zen State token.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Mask of Recurring Nightmares(Cold Foil)
$62.95
Once per Turn Attack Reaction -- {c}{c}{c}: Target defending hero banishes a card from their hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Waxing Specter (Red)
from $0.15
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)

Stride of Reprisal
from $0.15
When this defends, create a Crouching Tiger in your hand.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Path Well Traveled // Inner Chi
$0.20
Legendary (You may only have 1 Path Well Traveled in a constructed deck.)
Target attack gets go again.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)

Pass Over // Inner Chi
$0.20
Legendary (You may only have 1 Pass Over in a constructed deck.)
Banish target card from an opposing hero's graveyard.
If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)