Trap and Release (Red)
Trap and Release (Red) from $0.15
When this hits a hero, mark them. Go again
Trap and Release (Yellow)
Trap and Release (Yellow) from $0.15
When this hits a hero, mark them. Go again
Traverse the Universe
Traverse the Universe from $24.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
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Traverse the Universe (Cold Foil)
Traverse the Universe (Cold Foil) $79.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
Tremorshield Sabatons
Tremorshield Sabatons from $1.75
Instant -- Destroy this: Prevent the next 1 arcane damage that would be dealt to you this turn. If you've controlled a Seismic Surge token this turn, instead prevent the next 2. Blade Break (When the combat chain closes, if this defended, destroy it.)
Tri-Shot Playmat
Tri-Shot Playmat $80.00
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Tribute to Demolition (Blue)
Tribute to Demolition (Blue) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to Demolition (Red)
Tribute to Demolition (Red) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to Demolition (Yellow)
Tribute to Demolition (Yellow) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Blue)
Tribute to the Legions of Doom (Blue) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Red)
Tribute to the Legions of Doom (Red) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Tribute to the Legions of Doom (Yellow)
Tribute to the Legions of Doom (Yellow) from $0.15
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets +2{p}. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue) from $0.10
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Trip the Light Fantastic (Red)
Trip the Light Fantastic (Red) from $0.10
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
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