Sprocket Rocket (Yellow)
Sprocket Rocket (Yellow) from $0.15
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Sold out
Squizzy & Floof (Promo)
Squizzy & Floof (Promo) from $1.25
At the start of each opposing hero's turn, they may create a Cracked Bauble in their hand. If they do, you create a Gold token.
Stacked in Your Favor (Blue)
Stacked in Your Favor (Blue) from $0.20
Go again Your attack action cards get +1{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Stacked in Your Favor (Red)
Stacked in Your Favor (Red) from $0.20
Go again Your attack action cards get +3{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Stacked in Your Favor (Yellow)
Stacked in Your Favor (Yellow) from $0.20
Go again Your attack action cards get +2{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Stadium Centerpiece
Stadium Centerpiece from $0.15
Stadium Centerpiece's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
Staff of Verdant Shoots (Cold Foil)
Staff of Verdant Shoots (Cold Foil) $2.95
Once per Turn Action -- {r}{r}{r}: Amp 1. Go again (The next time you would deal arcane damage this turn, instead deal that much plus 1.) When one or more Earth cards are pitched this way, the next time you deal arcane damage this turn, create an Embodiment of Earth token.
Stained Glass (DTD) Playmat
Stained Glass (DTD) Playmat $60.00
Free Shipping on ALL U.S. orders over $50(Choose Free Shipping Option at Checkout) Bringing people together in the Flesh and Blood!Flesh and Blood TCG© 2024 Legend Story Studios fabtcg.com
Sold out
Stamp Authority
Stamp Authority from $10.95
Stand Ground
Stand Ground from $0.15
If you control a Might token, this gets +1{d}. If you control a Vigor token, this gets +1{d}. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Standing Order
Standing Order from $6.95
When this attacks or defends, you may put a card from your arsenal on the bottom of your deck. If you do, this gets +2{p} and +2{d}.
Star Fall
Star Fall $1.45
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Star Fall  (Cold Foil)
Star Fall (Cold Foil) $21.95
Once per Turn Action -- {r}: Attack If you've played a Lightning card this turn, this card's attacks get +1{p} and go again.
Star Struck
Star Struck from $4.75
Bravo Specialization (You may only have this in your deck if your hero is Bravo.) Crush - When this deals 4 or more damage to a hero, the only attacks they may play or activate during their next turn are attacks with base {p} greater than the damage dealt this way. Unity - When this defends together with a card from hand, create a Seismic Surge token under any number of heroes' control.
Starting Stake
Starting Stake from $0.15
If you control no Gold tokens, create a Gold token.
Starting Stake (Promo)
Starting Stake (Promo) $1.95
If you control no Gold tokens, create a Gold token.
Stasis Cell
Stasis Cell from $1.75
When this enters or leaves the arena, activated abilities of target equipment can't be activated until the end of its controller's next turn. Action -- Put this on the bottom of its owner's deck: Choose an equipment. It can't defend this turn. Go again
Static Shock (Red)
Static Shock (Red) $8.95
Lightning Flow - When this hits a hero, if you've played a Lightning card this turn, deal 1 arcane damage to them.
American Express Diners Club Discover JCB Maestro Mastercard PayPal Union Pay Visa