Banksy (Promo)
Banksy (Promo) $6.75
Maxx Specialization(You may only have this in your deck if your hero is Maxx.) Once per Turn Action -- {r}: Attack. Activate this ability only if you've cranked this turn. When this hits a hero, put a steam counter on an item you control with crank.
Symbiosis Shot (Promo)
Symbiosis Shot (Promo) $23.95
Dash Specialization (You may only have this in your deck if your hero is Dash.) Action -- Remove a steam counter from this: Attack Whenever a Mechanologist item enters the arena under your control, if this has fewer than 6 steam counters, you may put a steam counter on this.
Teklo Leveler (Promo)
Teklo Leveler (Promo) $3.95
If you have 1 or more Evos equipped, this gets "Once per Turn Action -- {r}{r}{r}: Attack," 2 or more, this costs {r}{r} less to activate, 3 or more, this gets go again, 4 or more, this gets +1{p}.
Proto Base Legs (Promo)
Proto Base Legs (Promo) $13.95
Proto Base Chest (Promo)
Proto Base Chest (Promo) $13.95
Proto Base Head (Promo)
Proto Base Head (Promo) $13.95
Beaming Blade (Promo)
Beaming Blade (Promo) $2.95
Once per Turn Action -- {r}{r}: Attack If a yellow card has been put into your hero's soul this turn, this gets +5{p}.
Hell Hammer (Promo)
Hell Hammer (Promo) $4.95
Once per Turn Action -- {r}{r}: Attack When the combat chain closes, if this attacked, banish it. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Luminaris, Celestial Fury (Promo)
Luminaris, Celestial Fury (Promo) $2.95
Once per Turn Instant -- {r}{r}: Target angel attack or attack action card with Herald in its name gets go again.
Crow's Nest (Promo)
Crow's Nest (Promo) $4.95
Azalea Specialization (A quiver can be equipped in a weapon zone in addition to a bow. Equip only if your hero is Azalea.) Whenever an arrow is put face up into your arsenal from your deck, you may pay {r}. If you do, put an aim counter on it.
Barbed Castaway (Promo)
Barbed Castaway (Promo) $6.25
Once per Turn Instant -- {r}: You may put an arrow card from your hand face up into your arsenal. Once per Turn Instant -- {r}: You may turn a face down arrow in your arsenal face up. If you do, put an aim counter on it.
Spider's Bite (Promo)
Spider's Bite (Promo) $5.95
Once per Turn Action -- {r}{r}: Attack. Go again Piercing 1 (If this is defended by an equipment, it has +1{p}.) When this hits a hero, the next time they defend with 1 or more attack action cards this turn, those cards have -1{d} while defending.
Waning Moon (Promo)
Waning Moon (Promo) $26.95
Once per Turn Instant - {r}{r}: Deal 2 arcane damage to target hero. If it's not your turn, instead deal 3 arcane damage to them. Activate this ability only if you've played a 'non-attack' action card this turn.
Haze Bending (Promo)
Haze Bending (Promo) $14.95
Once per Turn Effect - Whenever Haze Bending or another Illusionist non-token aura you control is destroyed, create a Spectral Shield token. Spectra 
Rosetta Thorn (Promo)
Rosetta Thorn (Promo) $9.95
Once per Turn Action - [1 Resource]: Attack Whenever you attack with Rosetta Thorn, if you've played an attack action card and a non-attack action card this turn, deal 2 arcane damage to target hero.
Shiver (Promo)
Shiver (Promo) $3.95
Once per Turn Instant - [1 Resource]: You may put an arrow card from your hand face up into an empty arsenal zone you control. If you do, choose 1; - It gains +1 [Power] until end of turn. - It gains dominate until end of turn. (The defending hero can't defend the attack with more than 1 card from their hand.)
Amulet of Lightning (Promo)
Amulet of Lightning (Promo) $2.25
Go again Instant - Destroy Amulet of Lightning: Target action card gains go again. Activate this ability only if you have Lightning fused this turn.
Amulet of Earth (Promo)
Amulet of Earth (Promo) $2.25
Go again Instant - Destroy Amulet of Earth: Attack action cards you control gain +1 [Power] and +1 [Defense] this turn. Activate this ability only if you have Earth fused this turn.
Ravenous Meataxe (Promo)
Ravenous Meataxe (Promo) $14.95
Once per Turn Action - [2 Resource]: Attack Whenever you attack with Ravenous Meataxe, draw a card then discard a random card. If a card with 6 or more [Power] is discarded this way, Ravenous Meataxe gains +2 [Power] until end of turn.
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