Thunk (Red)
Thunk (Red) from $0.15
When you win a clash revealing this, create a Might token.
Starting Stake
Starting Stake from $0.15
If you control no Gold tokens, create a Gold token.
Rising Speed (Yellow)
Rising Speed (Yellow) from $0.15
If you've drawn a card this turn, this gets go again.
Rising Speed (Blue)
Rising Speed (Blue) from $0.15
If you've drawn a card this turn, this gets go again.
Pint of Strong and Stout
Pint of Strong and Stout from $0.15
Create a Might and a Vigor token. Go again
Performance Bonus (Yellow)
Performance Bonus (Yellow) from $0.15
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Pack Hunt (Red)
Pack Hunt (Red) $0.15
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Hold 'em (Yellow)
Hold 'em (Yellow) from $0.15
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.) Go again
Engaged Swiftblade (Red)
Engaged Swiftblade (Red) from $0.15
Your next Warrior attack this turn gets +3{p} and "If this is defended by an attack action card, this gets go again." Go again
Edge Ahead (Yellow)
Edge Ahead (Yellow) from $0.15
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Bigger Than Big (Yellow)
Bigger Than Big (Yellow) from $0.15
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)
Bigger Than Big (Red)
Bigger Than Big (Red) from $0.15
At the start of your turn, destroy this, then your next Guardian attack this turn gets +5{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)
Big Bop (Red)
Big Bop (Red) from $0.15
At the start of your turn, destroy this, then your next Guardian attack this turn gets +5{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Bare Fangs (Red)
Bare Fangs (Red) $0.15
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
Agile Engagement (Blue)
Agile Engagement (Blue) from $0.15
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create an Agility token.
Rawhide Rumble (Yellow)
Rawhide Rumble (Yellow) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Cut the Deck (Yellow)
Cut the Deck (Yellow) from $0.20
Target Warrior attack gets +2{p}. If it's defended by an attack action card, draw a card, then put a card from your hand or arsenal on the bottom of your deck.
Clash of Might (Yellow)
Clash of Might (Yellow) from $0.20
When this defends, clash with the attacking hero. The winner creates a Might token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Beast Mode (Red)
Beast Mode (Red) from $0.20
If you've intimidated this turn, this gets +2{p}.
Battered Not Broken
Battered Not Broken from $0.20
The next time you would be dealt damage this turn, prevent 2 of that damage. If you do, create a Might token.
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